Tech Revamp, now this is another big one.
At char creation, you pick a tech tree you specialize in this tech tree you get your full mod worth of awesomeness, in all other tech trees you only work at 1/5th of the efficiency.
A verb will be added to allow techies to cooperate and combine their tech trees to let them build stuff they couldn't build alone.
The tech trees are as followed:
Blacksmith (focuses on swords and armors)
Gadgets (scouters, camera's, flash grenades, yes those are a thing now)
Engineer (Boats, pods, spaceships, transporter pads)
Biologist (Moons, healing tanks, saiba's, genetic engineering)
Robotics (Focuses on cybernetic implants, building androids and upgrading them)
Any race can go bebi, but this requires all tech trees to be maxed. Techie cooperation is a must!
A bonus idea we currently have is a 'mysticism tree' which would work similarly to a tech tree but allow unique things like contacting a demon or kaio, or even conjuring a demigod or hybrid to come to your assistance. In the concept the tree splits into good or evil, allowing you to only progress into one of the two and locking you out the others. Could be used for cult like rp's or magic users.
Blacksmith:
Basic armor
single pad armor
black armor
rit armor
turtle style armor
tomat style armor
full rit armor
Battlestaff
elite armor
Sword
shoulder armor
Yardrat armor
Axe
Bardockstyle armor
powerswords
Machineblade
(Blacksmith suggestions):
Improved Sword (same as powersword but renamed, powersword taken out)
Improved Staff
Improved Axe
Masterwork Sword (basicly machinesword but renamed, machinesword taken out)
Masterwork Axe
Masterwork Staff
Reïnforced Armor (Good god how do you even move in this thing, +300% end, -80% spd/movespd, not atk spd)
Scythe/Spear icons for axe/sword/staff customise options.
Gadgets:
mp3 player
PDA
Blaster
scouter
Scoutershade
scouter contacts
(Gadget suggestions):
Flash Grenades (basicly a one time use solar flare)
Stun Darts (timefreeze for only one person)
Spycam (Place spycam, get a special verb that lets you observe only your spycams)
Trackerchip/tracker (attach (uniquely named?)chip to item, lets you use the tracker to locate where the person holding the item or the item is)
Engineer:
Gravity
Spacepod
Training dummy
Emitter
(engineer suggestions):
Security walls/doors (removed from build tab and put in the tech tree)
Boat (low lvl tech that allows one to travers water)
Planetairy scouter (giant scanner stuck on location where its built, scans the entire planet, can go way higher then your tech level would allow for portable scouters, picks up lower powers to)
Transporter pads (Warp from point A to point B on the same Z)
Super Transporter pads (warp from point A to point B from anywhere within the living realm to another location in the living realm).
Laser Walls (Can be passed through but deal damage per tick like EW's, always ko, become stronger with higher tech lvl)
Biologist:
Artificial moon
Regenerator
Clone Machine
(Biologist suggestions):
Energy boosting drink (recovers 20% energy)
Watermelonseeds (lets you plant watermelons like tree of might, fruit shows up few minutes after planting, can be eaten for 10% health and 10% energy).
Mint (recovers 10% energy and makes you smell like mint)
MobBgoneRepelspray (instead of mobs rushing towards you, they run away from you if you use this. yay for npc urine
http://www.vgcats.com/super/?strip_id=67)Futuristic cure-all (No ooc effect, used for curing all -natural- illnesses without fail rply)
Genetic engineering (enhances either someones regeneration or recovery slightly, cannot be used more then once on one person)
Advanced Genetic Engineering (Enhances someone according to a chosen 'archtype', one time use per character only)
Advanced Genetic Engineering Archtypes:
Note that for the following archtypes, everything does -not- include techmod.
Warrior : Str+ End+, Res- Force-
Ninja : Spd+ Off+, Res- End-
Ki user : Force+ Res+, Str- End-
Iron Fort: End+ Res+, Spd- Off-
Beserker : Off+ End+, Def- Force-
Guardian : End+ Def+, Force- Off-
ChemicalX: Everything+, Everything- (40%-60% chance)
Genius : Techmod+, Everything- (techmod increase rand 0,4-0,6)
Robotics:
Enhance
Borgify
(robotics suggestions):
Cybernetic Eye Implant (gives android sense)
Cybernetic Arm (boosts str by 20% at the cost of regen)
Cybernetic Legs (boosts speed by 10% at the cost of regen and 10% def)
Arm Cannon (Gives special ki attack)
Cybernetic Armor (Boosts endurance by 70% at the cost of regen and 20% def)
Improved Cybernetic Eye Implant (android sense+super sense in one)
Robotic Mosquito (tracker chip and spy cam in one, fixes on to player)
Robot Dog (follows you, can be named, can be told to stay, nothing else)
All completed:
Bebi, regardless of race.
Bonus idea:
Mysticism tree:
Prayer (boosts med gains, lowers train and spar gains)
Scrying (endeavor to find on what planet someone is, 40% fail chance)
Divine Passage (Warp self and adjacent characters to sky world)
Blessing (Regen or Recov gets a small permanent boost, can only be blessed once and does not stack with genetic manipulation)
Divine symbol, (using a divine symbol or precious object you can observe activities from far away)
mystic tree splits up into light and dark after the first five skills
Light:
Heal (Pray to the gods to heal a fallen comrad, 40% fail chance)
Seance (Initiate a communication with a possibly unknown kaio or demigod)
Request Favor (Ask the demigods from skyworld to send one of their own to help you out, kind of like conjure only without the contract or obligation)
Dark:
Curse (Works somewhat like keep body, triggers the moment the 'cursed' person dies, cursed person is sent to hell rather then the checkpoint)
Necromancy (resurrects one person from Hell, summoning them in an enslaved state as if seal had been used by the resurrecter, needs admin approval)
Request Favor (Ask the Hybrids from skyworld to send one of their own to help you out, kind of like conjure only without the contract or obligation)